Surely the most important use for Nobilis is educational. Specifically, our schools could use the game to teach important nuances of vocabulary. Have an in-class game where players take on the role of the Powers of Irritation and Aggravation, Hysteria and Hilarity etc. As the kids work their domain miracles the teacher, in the role of Hollyhock God, allows the ones that show a correct understanding of the problem word to work, but rules miracles based on an incorrect understanding as failures.
Oh yeah. Kidding. Posted by supplanter at July 14, 2002 12:16 PM"I do a lesser creation on him so he's just not sure any more if he really wants to destroy the world."
"Sorry, it fails. That would be creating ambivalence, which is outside your domain."
"Yeah, you're the Power of Ambiguity, dummy! I'm the Power of Ambivalence."
"Oh, right. Then I make it unclear whether or not he's already destroyed the world."
"Very good, Timmy! How many miracle points do you have...?"
I love the classroom battle of words and meanings
Posted by: Arref on July 14, 2002 05:53 PM