When Nobilis 2.0 came out we immediately adopted the Monarda Law ("The GM may never answer the question, 'Can I do this?' by saying 'No.' ") I declared that the PCs get a Dynasty Point every time they catch me in a violation.
The next session, I propounded a new regulation, the Lily Law. Lily is the flower of daring. By the terms of the lily law, the GM may, at some point, curtail long discussions about what the PCs might do. At that point, the PCs must actually do one of the things they've been allowing that they might consider doing. Nobilis is a game that presents a lot of possibilities. In early sessions, our players sometimes seemed to want to catalog an analyze every one of them in advance.
Posted by supplanter at June 23, 2002 01:02 PMHi.
The Lily law sounds interesting enough. I must say that I'm new to the game (I'm going to start a game next month staring my brother and mi girlfriend) and I'm still trying to understand to game. What I would like to know is more, If you can, about the lily law. Could you elaborate on that?
Thanks a million,
Ziv